stf.instance.mesh

Instantiates a mesh onto a node.

Representations

  • Blender: Object with Mesh

  • Unity: MeshRenderer and SkinnedMeshRenderer

  • Godot: MeshInstance3D

Properties

Key

Required

Type

Description

mesh

Yes

ID

Resource-ID of the instantiated mesh resource, usually stf.mesh

armature_instance

No

Resource-ID

ID of a node with an instantiated armature. Usually the instance resource is stf.instance.armature

blendshape_values

No

List

materials

No

List

Implementations

Blender

Codeberg

Unity

Codeberg

Godot

Codeberg

Json Example

"799b9826-85d9-40a3-a58b-b6489ba60452": {
	"type": "stf.instance.mesh",
	"mesh": "8dedc60f-91cd-4e5e-a032-07dc82358519",
	"armature_instance": "e6ae2ed1-fc53-43ee-ac53-05bf296d5fc1",
	"blendshape_values": [
		null,
		0.3,
		0.65,
		null,
		null,
		null,
		1.0,
		null
	]
},