stfexp.constraint.twist

A rigging behavior that copies a percentage of the Y-axis rotation from its source.
This is a special application of rotation-constraints, used to compensate for twist movement.

Implementations

Blender

STF component on bpy.types.Object or bpy.types.Bone (Could use actual CopyRotation modifiers in the future)

Module

Unity

RotationConstraint or application specific components

Module
Default Processor
VRChat Constraint Processor

Godot

CopyTransformModifier3D

Module

Properties

Key

Required

Type

Description

weight

No

float

How much of the source rotation to blend. Default is 0.5

source

No

Resource-Path

Path to the node from which to copy the rotation. If not set, the parent of the parent will be assumed.

Json Example

"2fec4aaa-4eb8-4e4a-a9ae-3d99cdd99bf0": {
	"type": "stfexp.constraint.twist",
	"weight": 0.5,
	"referenced_resources": [
		"360e5f0a-3f49-4e1f-9988-a66bd73bc959"
	],
	"source": [
		0
	]
},