stfexp.mesh.seams¶
Represents a mesh’s UV-seams.
Representations¶
Blender: STF Component on Mesh
Unity: Not relevant
Godot: Not relevant
Properties¶
Key |
Required |
Type |
Description |
|---|---|---|---|
indices_width |
No |
int |
The width of vertex-indices in bytes. |
seams |
No |
Buffer-ID |
A pair of indices specifies the edge which has a UV-seam. |
Implementations¶
Blender |
|
Unity |
Not relevant |
Godot |
Not relevant |
Json Example¶
"2160c271-80a5-4cbe-a12f-a81d883d4e49": {
"type": "stfexp.mesh.seams",
"indices_width": 4,
"referenced_buffers": [
"4211de00-5f56-497b-8f67-1edd4e2d1c9b"
],
"seams": 0
},