stfexp.collider.plane¶
An infinitely large plane collider.
Implementations¶
Blender |
STF_Component on bpy.types.Object or bpy.types.Bone |
|
Unity |
Only Application specific components |
|
Godot |
TBD |
Properties¶
Key |
Required |
Type |
Description |
|---|---|---|---|
offset_position |
No |
list[float][3] |
The position offset from the node this component is placed on. |
offset_rotation |
No |
list[float][3] |
The rotation offset from the node this component is placed on. |
Json Example¶
"892232b9-101a-4a8b-9c6e-5943851114a6": {
"type": "stfexp.collider.plane",
"name": "ColliderFloor",
"offset_position": [
0,
0.029999999329447746,
0.0020000000949949026
],
"offset_rotation": [
0.0523359514772892,
0,
0,
0.9986295104026794
]
},