ava.eye_rotation.bone

Defines limits for eyebone rotations.

Implementations

Blender

STF_Component on bpy.types.Armature

Resource

Unity

Only application specific representations

Resource
VRChat Processor
UNIVRM0 Processor

Godot

TBD

Properties

Key

Required

Type

Description

up

Yes

float

Angle in radians.

down

Yes

float

Angle in radians.

in

Yes

float

Angle in radians.

out

Yes

float

Angle in radians.

Json Example

"247d40d1-0a38-4453-9e1b-641bc21f5512": {
	"type": "ava.eye_rotation.bone",
	"up": 0.3490658402442932,
	"down": 0.3141592741012573,
	"in": 0.2617993950843811,
	"out": 0.3141592741012573
},