ava.secondary_motion¶
[ Schema | Category: Component ]
Defines blendshapes for audio-based lip-sync.
Implementations¶
Blender |
STF_Component on bpy.types.Object or bpy.types.Bone |
|
Unity |
Application specific representations |
Properties¶
type¶
required Constant: "ava.secondary_motion"
intensity¶
optional Type: number
Json Example¶
"39472e4a-9a14-4b09-8711-0278cb09f8c4": {
"type": "ava.secondary_motion",
"name": "Hair Physics",
"exclusion_group": "physics_hair",
"intensity": 0.3
},