ava.secondary_motion¶
Bare minimum representation of a bone-physics chain. The component must be placed at the root-node of the chain.
Implementations¶
Blender |
STF_Component on Collection |
|
Unity |
Only application specific representations |
|
Godot |
TBD |
Properties¶
Key |
Required |
Type |
Description |
|---|---|---|---|
intensity |
No |
float |
placeholder value |
Json Example¶
"39472e4a-9a14-4b09-8711-0278cb09f8c4": {
"type": "ava.secondary_motion",
"name": "Hair Physics",
"exclusion_group": "physics_hair",
"intensity": 0.3
},