ava.eyelids.blendshape¶
[ Schema | Category: Component ]
Defines blendshapes which move the eyelids.
Implementations¶
Blender |
STF_Component on bpy.types.Mesh |
|
Unity |
Application specific representations |
Properties¶
type¶
required Constant: "ava.eyelids.blendshape"
closed¶
optional Type: string
up¶
optional Type: string
down¶
optional Type: string
left¶
optional Type: string
right¶
optional Type: string
closed_left¶
optional Type: string
up_left¶
optional Type: string
down_left¶
optional Type: string
left_left¶
optional Type: string
right_left¶
optional Type: string
closed_right¶
optional Type: string
up_right¶
optional Type: string
down_right¶
optional Type: string
left_right¶
optional Type: string
right_right¶
optional Type: string
Json Example¶
"7e498d96-39a0-48a6-9a58-661de164e579": {
"type": "ava.eyelids.blendshape",
"closed": "EyeClosed",
"up": "EyeLookUp",
"down": "EyeLookDown",
"left": "",
"right": "",
"closed_left": "EyeClosedLeft",
"up_left": "EyeLookUpLeft",
"down_left": "EyeLookDownLeft",
"left_left": "",
"right_left": "",
"closed_right": "EyeClosedRight",
"up_right": "EyeLookUpRight",
"down_right": "EyeLookDownRight",
"left_right": "",
"right_right": ""
},