stf.image

Implementations

Blender

bpy.types.Image

Resource

Unity

STF_Image Resource

Resource Default Processor

Godot

Image

Resource

Properties

Key

Required

Type

Description

format

Yes

String

Format of the image. Officially supported formats are: png, jpg

buffer

Yes

Buffer-ID

Buffer containing the image file

data_type

No

String

Type of image data. As of not it can be color or non_color.

Json Example

"f518a35d-d788-4692-a2dd-84d036d259e8": {
	"type": "stf.image",
	"name": "squeak_warrior_paint_Body_BaseColor.png",
	"format": "png",
	"data_type": "color",
	"referenced_buffers": [
		"2f1f1b32-6960-44d6-9b9a-a441be06f38c"
	],
	"buffer": 0,
	"components": [
		"6db664cf-a4ba-4dd5-8845-477ca01f24d0"
	]
}