stf.image¶
Implementations¶
Blender |
bpy.types.Image |
|
Unity |
||
Godot |
Image |
Properties¶
Key |
Required |
Type |
Description |
|---|---|---|---|
format |
Yes |
String |
Format of the image. Officially supported formats are: |
buffer |
Yes |
Buffer-ID |
Buffer containing the image file |
data_type |
No |
String |
Type of image data. As of not it can be |
Json Example¶
"f518a35d-d788-4692-a2dd-84d036d259e8": {
"type": "stf.image",
"name": "squeak_warrior_paint_Body_BaseColor.png",
"format": "png",
"data_type": "color",
"referenced_buffers": [
"2f1f1b32-6960-44d6-9b9a-a441be06f38c"
],
"buffer": 0,
"components": [
"6db664cf-a4ba-4dd5-8845-477ca01f24d0"
]
}