stfexp.collider.sphere

[ Schema | Category: Component ]

3d sphere collider component.

Implementations

Blender

STF_Component on bpy.types.Object or bpy.types.Bone

Godot

CollisionShape3D & SphereShape3D

Unity

SphereCollider or application specific components

Properties

type

required Constant: "stfexp.collider.sphere"

radius

required Type: number

offset_position

optional Type: array<number>

Default: [0, 0, 0]

The position (XYZ) offset relative to the node this component is placed on.

Json Example

"43ebc38a-125e-4c6a-98d2-1afcdb6c2707": {
	"type": "stfexp.collider.sphere",
	"name": "ColliderHead",
	"radius": 0.10999999940395355,
	"offset_position": [
		0,
		0.09799999743700027,
		0.019999999552965164
	]
},