stfexp.node.ethereal¶
[ Schema | Category: Component ]
The presence of this component marks a node to be removed once the file import process concludes (in 3d model non-authoring tools such as game-engines).
Implementations¶
Blender |
STF Component on `bpy.types.Object` |
|
Godot |
Meta attribute on Node3D |
|
Unity |
STF Component on GameObject |
Properties¶
type¶
required Constant: "stfexp.node.ethereal"
Json Example¶
"ad5930be-bcab-45f5-85ab-e415ea4e1f6f": {
"type": "stfexp.node.ethereal"
},