stf.armature¶
[ Schema | Category: Data ]
Represents a skeleton comprised of bones in a 3d hierarchy.
Implementations¶
Blender |
bpy.types.Armature |
|
Godot |
Skeleton3D |
|
Unity |
GameObject/Prefab |
|
Three.js |
Skeleton |
Properties¶
type¶
required Constant: "stf.armature"
root_bones¶
required Type: array<Resource-Ref>
Resource references. The referenced resources must have a type of stf.bone.
Json Example:¶
{
"type": "stf.armature",
"name": "Armature",
"root_bones": [
0
],
"referenced_resources": [
"b6f82f9a-b78f-4778-a513-32f4e2342ed0"
],
"components": [
"38ddf9ce-688c-41c2-b917-4bde02709913",
"247d40d1-0a38-4453-9e1b-641bc21f5512",
"8842b52f-1403-4ab4-8596-e7362c70b172"
]
}