stf.prefab

[ Schema | Category: Data ]

Represents an hierarchy of nodes in 3d space.

Implementations

Blender

bpy.types.Collection

Godot

The root-node of a scene

Unity

GameObject/Prefab

Three.js

Object3D

Properties

type

required Constant: "stf.prefab"

root_nodes

required Type: array<Resource-Ref>

Must have a type of stf.node.

animations

optional Type: array<Resource-Ref>

Must import into the respective applications animation data-type.

Json Example:

{
    "type": "stf.prefab",
    "name": "Frank",
    "root_nodes": [
        0,
        1
    ],
    "animations": [
        2,
        3,
        4
    ],
    "referenced_resources": [
        "e6ae2ed1-fc53-43ee-ac53-05bf296d5fc1",
        "1bef1076-0f2a-402e-8e9f-57d2c7095319",
        "2a6749bb-989f-4cbc-a58e-9f62ab621b85",
        "d8720816-19b3-4eb7-a597-177acf742631",
        "49ebe3d6-b733-4556-91ce-5adc6779f0b3"
    ],
    "components": [
        "f4957bbb-007e-4191-8429-8e871412e2f5",
        "1985e7e5-a8ac-4d28-b5b0-344abd5f520b"
    ]
}