stfexp.constraint.rotation.simple

[ Schema | Category: Component ]

A rigging behavior that copies a percentage of the rotation from its source.

Implementations

Blender

STF component on bpy.types.Object or bpy.types.Bone

Godot

CopyTransformModifier3D

Unity

RotationConstraint or application specific components

Properties

type

required Constant: "stfexp.constraint.rotation.simple"

weight

optional Type: number

Default: 0.5

How much of the source rotation to blend.

source

optional Type: Resource-Ref-Path

Path to the node from which to copy the rotation. If not set, the parent of the parent will be assumed.

Json Examples:

{
    "type": "stfexp.constraint.rotation.simple",
    "name": "Simple rotation constraint that uses the parent of the parent node as its source.",
    "weight": 0.5
}
{
    "type": "stfexp.constraint.rotation.simple",
    "name": "Simple rotation constraint with an explicitly defined source node.",
    "weight": 0.5,
    "referenced_resources": [
        "e6ae2ed1-fc53-43ee-ac53-05bf296d5fc1",
        "2ba8de1d-bec2-469a-9ef9-f415dd1e7c77"
    ],
    "source": [
        0,
        "instance",
        1
    ]
}